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Mortal Gold>>News2009 >> MO: The Unofficial Guidebook
MO: The Unofficial Guidebook

Now, seeing as the actual Mortal Online (MO from here on out) website is a bit void of information, with only three race descriptions and one city and a few other things (though I'll admit what is there is very good quality), most of people's info on MO comes from the forums. There's many different posts on these forums and many threads on many topics spread about many forums... so I've decided to try and centralize them in one guide. Also, it should be noted that I'm making this post mainly for the use of The Cunning Stunts from Age of Conan, who've shown interest in switching Mortal Gold over to MO, and they asked me (as their MO expert) to put together some links for them. But links isn't my kinda thing so I figured I'd put together a whole guide for everyone. I'll put in all the threads I think are important as well as my own ideas on the game, and if you have a thread you think is worthy to be included just post it and I'll read it and add a section if I like it. So let us get started....              

MO is an MMORPG (Massively Mortal Gold Online Role Playing Game) based in the fictional world of Nave. The whole game takes place in first person, and this is one of the major selling points of the game. It refers to itself as a "sandbox" type game, as opposed to a "theme park" game. Pretty much this means that in MO your goal is decided by yourself, nobody else. There will not be a useful quest line that gives you Mortal Gold experience to level up where you gain the same set skills, and these quests will not eventually lead you through the whole world.... instead, you will be free to do what you want. You could be a crafter, a warrior, a mercenary, a bandit, even a scholar. The basis of the game, and its main selling point, is freedom and player-skill. Here's an overview posted by the devs.
 

[Source:original] [Author:admin] [Date:09-11-26] [Hot:]